Update: Star Relic was also featured on Rock Paper Shotgun this week! Take a look.
Star Relic has been published by now only on a few sites but is already quite successful. With 120k players so far, a NewGrounds’ Daily 5th prize, and an awesome 4.3/5.0 review in JayIsGame I cannot complain. And that is not all! I already have fans! I never had fans! Players wanting to create RPGs based on the lore of the game, a few more non-exclusive licenses sold to sponsors, and… take a look at this:
“Just wanted to drop you a line to say thanks for such a great flash game, developers like yourselves keep the gaming community fresh and fun.”

(Holy.)
I decided the best approach to handle this is to start building a small community around Indigon. I always believed communities are the core of small/indie games. It’s time I shall nurture one. There is nothing like a small group of loyal fans who track every update about your future projects and try to document the small text of the Klosian Nebula star systems… Thus, the AMAZING INDIGON’S FLASH STUDIO FORUMS were formed. Currently they look like a shoe-box, but in the future they will be fully integrated into the blog.
Now that they are set up and I told you a little about the success of Star Relic, some plans for the upcoming two weeks: I am planning to continue the distribution of Star Relic to the many-many Flash portals across the web, hopefully getting more than one million views by the end of June. Work on my new mega-secret game currently called Unannounced Project (creative) has begun, but now consists only of writing a design document (I am not going to repeat the mistake of Star Relic again…).
The factions of Star Relic in their full glory

Soon in a table-top RPG? O_o
To conclude, I decided to share some early Star Relic graphics, from the time I had a completely different idea in mind. If you don’t know, Star Relic was originally an arcade/simulation game, where the player controlled a fully upgraded star ship in the Klosian Nebula, fighting Sodinar scum and warping to various adventures. While I adore this concept, I didn’t feel ready enough to develop something in that scale back then. And now? Who knows what the future holds for Indigon Flash Studio
?
Enjoy, and don’t forget to visit the forums!
