2011 – Gladelings, Physics Defense and NO MORE DEGREE
2011 is going to be great for me. Many endings bring many more new beginnings.
Two weeks the game company I work at, released its first game, Gladelings. Gladelings is Facebook social game we have been working on for the last 9 months. I was mainly responsible for the AS3 programming of the various mini-games that the game includes, the sound work (originally I even did the dubbing!) and other programming tasks. We continue to work on the game for a big upcoming worldwide release in the upcoming weeks. Hopefully the game will succeed and I will be more relieved. Success means I get to work on my own projects with less pressure :P.
Besides Gladelings, I have other big news. I finish my Computer Science degree at the end of January. This means two things:
- SCREW YOU TEL-AVIV UNIVERSITY!
- More time to develop my own games.
Since Star Relic, I have really never sat down to work seriously on a new project. There have been a few ideas and few start-ups here and then, but due to work, studies and personal issues, nothing materialized into a future game. Now this changes. There is Physics Defense. I started working on the game a few weeks ago (and even bought a domain – no idea how nobody bought it before), and if things go well, I hope to release it by the end of the year (just in time for the next Israeli Game Awards).
To end this post, I will mention that my university AI project, Fivel, now appears in the blog. The game was made by myself and with two friends and we received very good feedback for it. Originally, we made a different game called Petri but be cancelled it due to its simplicity.






