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Mithras and Friends

Exam periods are the best periods for a game developer such as I. Stochastic was developed over a week in my 2008 exam period. Nautilus was developed over a month in the 2009 exam period, and Star Relic received a major in development in that summer’s  period. I have found that the biggest motivation boost to study something not particularly interesting is to do something you really like in breaks – in my case, developing games of course. This is not always a good choice, since I find myself developing games 10 hours a day and studying only 2.

Anyway, this exam period started 2 weeks ago, and I already find myself spending more time at work and developing my own ideas. I know some of you are eager to know what I’m brewing next. No, it’s not Star Relic 2 as some asked, but rather a tribute to my favorite game of all times. If you’re curious, either: find out what is that game OR find a clue I left somewhere in the site ^_-.

When this exam period is over, I’ll try to update the blog more frequently. Those of you who are interested in my new projects – stay tuned.

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